Digital Humans

One of Linx’s specialities is the creation of digital humans.

Working with industry-leading partners, our cutting-edge technology and innovative techniques empower game developers with superb video game character development – bringing video game characters to life with unprecedented realism and immersion. Our expertise in digital human creation lets us redefine the boundaries of gaming, captivating players and transporting them to awe-inspiring virtual realms.

Our services include:

  • Model casting – from street casting & extras to high-profile & celebrity. Any body type, facial features, age or ethnicity

  • Full talent management, contracting & scheduling

  • 3D scans – People / Objects / Sculpture

  • FACS direction

  • Modelling, textures & clean up

  • Character & face rigging

  • Real time engine integration

Case Study

F1 23 – Codemasters/EA
Our writers have worked on F1 2019,  2021 and 2023 with Codemasters.  They wrote the “Breaking Point” story mode for the game, started in F1 2021 and continued into F1 23 as well as writing all the world filling dialogue and text.

“Braking Point 2 is the continuation of the story Codemasters kicked off in F1 2021…it’s definitely my favourite part of F1 23.” – IGN

Chris Gray - Executive Producer

Codemasters

We first partnered with the Linx Agency back on F1® 2019 by bringing in a professional writer. The improvements were immediate, and it freed our game design team to focus on what they do best. We continued our relationship with Linx on F1® 2021 and F1® 23, with the scope of the work expanding on each game. Ben and Chris are excellent partners. They worked with us to source the best fit writing talent for the projects, and acted as the perfect bridge between our studio and the writers – knowing when to step in, and when to step back and let the creative teams get on with it. They are always quick to respond on comms and flexible on our requirements. Long may the relationship continue!

We’d love to work with you.

Who we’ve worked with

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Motion Capture

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Performance Directors