“I've had the pleasure of collaborating with Ben and the Linx team for several years. They've consistently earned my trust and confidence with their top-notch performance, whether it's a small indie game or a high-budget AAA blockbuster. Their impeccable management and commitment to delivering on time and within budget make them an invaluable and reliable partner. With Linx, you can always expect nothing but the best quality results.”
Dave Cox - Executive Producer505 Games
“Linx are a great team who understand the craft of video games and have been tested with some of the industry’s biggest IP’s, so if you want the best content and service for a fair price, Linx should be your choice.”
Lee Singleton - Head of StudioSquare Enix
“We first partnered with the Linx Agency back on F1® 2019 by bringing in a professional writer. The improvements were immediate, and it freed our game design team to focus on what they do best. We continued our relationship with Linx on F1® 2021 and F1® 23, with the scope of the work expanding on each game.
Ben and Chris are excellent partners. They worked with us to source the best fit writing talent for the projects, and acted as the perfect bridge between our studio and the writers – knowing when to step in, and when to step back and let the creative teams get on with it. They are always quick to respond on comms and flexible on our requirements. Long may the relationship continue!”
Chris Gray – Executive ProducerCodemasters
“Linx are one of the most responsive and pro-active partners I’ve had the pleasure of working with. Their flexibility and access to great talent have provided solutions, even under challenging circumstances. I’m always happy to recommend them.”
Sam Carlisle - Senior Director, External Partner RelationsMicrosoft
“Linx were a great partner to work with when we began development on Dead Island 2. They were quick to understand our needs and introduced us to a number of talented writing partners who helped us achieve an authentic flavour of dialogue and narrative to match the games’ setting. The whole process was professional, stress-free and we’d happily work with Ben and Chris in the future.”
Rob Matthews – Studio HeadDambuster Studios
“Working with Ben's crew at Linx, you soon realize there is no request too obscure or farfetched. Our title required full body scans, which can be difficult to organize overseas. Between budget requirements and needs of the game director, his team was able to provide not just the right talent, but the means to get them scanned. 10/10 would surely work with them again.”
Tokuma Nakazawa - Vendor ManagerCapcom
“I recently had the pleasure to work with the Linx Agency on A Plague Tale: Requiem who diligently reviewed all our dialogue texts, eliminating errors and suggesting improvements, which greatly enhanced the overall quality of our writing. Their service was efficient, reliable, and their attention to detail was commendable. And most importantly, they have always done this work within the often very short deadline given to them while being very proactive.”
Brice Davin - Executive ProducerAsobo Studios